I am in the process of creating a large ocean, which I would like to use the ocean modifier for. My scene currently consists of a plane being displaced by the ocean modifier, but I would like to have 5 repeats on both the x and y. With the detail I need, the amount of polygons will be absurd without adaptive subdivision.
Since I can not enable adaptive subdivision when the subsurf modifier is first in list, how can I use the ocean modifier with adaptive subdivision?