my rig's leg is not deforming properly it starts making this whenever i try to lift the leg
I tried using thing thing her but that gave the rig a weird bulge like thing on its leg when i put it in rest mode
my rig's leg is not deforming properly it starts making this whenever i try to lift the leg
I tried using thing thing her but that gave the rig a weird bulge like thing on its leg when i put it in rest mode
I think this might solve your problem: in your .blend file, move the heads of the "Leg_Top" bones, in the character's armature, upwards and closer together, thus letting the legs pivot from further within the character's geometry.
The original armature leg problem:
The selected heads of the Leg_Top bones:
The selected heads again, this time moved upwards and closer together:
The result of the previous edit:
I hope that this solved your problem.