I'm using a Blender 2.74 and am trying to pack external audio data into a .blend file. I am using Windows 7. If I try run my game on other another computer, everything but the audio seems okay.
Here is the audio script:
import aud def main(): cont = bge.logic.getCurrentController() own = cont.owner scene = bge.logic.getCurrentScene() gunspawn = scene.objects[own.name] # sensors Message = cont.sensors['Message'] #sound of glock shoot sound = aud.Factory.file("C:/MakeHumanZip/project_last_back/sounds/glockshoot.ogg")
When I pack the external data into the .blend the audio only works on my machine. The audio doesn't work on other Windows 7 machines and the scripts eventually crash.
Can anyone help me with solution?