I'm simuating fire by using a video texture. (see: https://blender.stackexchange.com/a/80954/6102 ) This works fine on my pc.

Now if I try to render on a different pc (I have tested 3 different pc's) I get each time a sqhare instead of a nice explosion (where you only see the explosion from the video instead of the full rectangle of the texture being rendered).

enter image description here

The result should be a nice explosion (which I have on my other pc: https://i.stack.imgur.com/o3gw9.gif )

Any idea what is wrong? I'm using the latest blender version (2.78c)

I have this setting: enter image description here

and GPU compute with feature set supported is active.

My blender files also have "External data" -> "Automatically pack into .blend file" enabled, so the video texture should be enabled.

Update: this is a test file which works fine on my pc (shows the explosion nicely) but on the other pc's it shows just some kind of white rectangle.

  • $\begingroup$ Does the PC's run the exact same OS version? Is it possible that some third-party codecs have been installed on the "working" PC that haven't been installed the other ones? $\endgroup$ Jun 21 '17 at 19:56
  • $\begingroup$ 2pc's yes, one not. How do i know that? $\endgroup$
    – juFo
    Jun 21 '17 at 20:18
  • $\begingroup$ Is it the "working" PC that has a different version? Try one of these methods: raymond.cc/blog/… $\endgroup$ Jun 21 '17 at 20:23
  • $\begingroup$ I see some differences in codes but have no clue where they come from. :) $\endgroup$
    – juFo
    Jun 22 '17 at 6:29
  • $\begingroup$ could there be anything other than a wrong codec? because the video file itself plays on every pc... $\endgroup$
    – juFo
    Jun 22 '17 at 6:33

I wasn't aware of this before but as mentioned below, Blender doesn't pack video files.

One solution would be to manually copy the avi file alongside the .blend-file.

Another would be to use the .png files that was supplied with the avi as an image sequence.

  • $\begingroup$ does this mean this is a bug in the packing because "External data" -> "Automatically pack into .blend file" is selected... $\endgroup$
    – juFo
    Jun 22 '17 at 13:23
  • 1
    $\begingroup$ Video files cannot be packed into the .blend file. $\endgroup$
    – user1853
    Jun 22 '17 at 22:26
  • $\begingroup$ is that something that could change in the future? $\endgroup$
    – juFo
    Jun 27 '17 at 7:03
  • $\begingroup$ I personally doubt that it will change since video files in general are very large and it is probably better to separate them from the .blend-file. $\endgroup$ Jun 28 '17 at 11:34
  • $\begingroup$ There is a bug report (developer.blender.org/T33596) on this matter that were closed by Ton, with the comment: "Yes, we don't support packing movies or sequences - for quite obvious reasons." $\endgroup$ Jun 28 '17 at 11:36

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