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I'm kind of new to Blender and I ran into a problem. I am creating modular segments for a house. For some reason when I created the segment with a window in it, blender split the front face into 2 faces when I go into edit mode. Is there a way to rectify this? I created the segment using 2 cubes. One cube is the size of the wall, the other i used to cut out the window using a boolean modifier. I tried the "f" key and that didn't work for me. enter image description here enter image description here

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    $\begingroup$ Don't use booleans learn proper modelling techniques $\endgroup$ – Duarte Farrajota Ramos Jun 19 '17 at 18:09
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    $\begingroup$ A face by definition can not have a hole inside it. if you need the hole, there has to be 2 faces. Trying to merge the 2 faces into 1 will not yield you any viable result. Instead, I recommend you to get your own lines cut into the faces so the cuts are nicer to look at, and easier to be left alone. $\endgroup$ – TeaCrab Jun 19 '17 at 18:16
  • $\begingroup$ You way want to check out the archimesh addon for modular house parts. $\endgroup$ – Striar Jun 19 '17 at 18:57
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One way is to subdivide a plane, select, with B, the faces you want to remove or the window and delete them. Then you select the object and extrude it.

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