I am an absolute beginner in blender and failing at a very simple thing. I have a line lying in a plane. I want this line to have an extension in that plane, i.e. I want to make it a two-dimensional object. I do so by increasing the extrude parameter in the section geometry
of the menu to 0.1
. What I then get is the following:
I now want to connect the end and the beginning of that object, i.e. to close the cutout of it. From other questions I know that I can achieve this by marking the field U
in the section Active spline
of the menu. The problem is that the shape of the whole object changes in a very undesired way...
How can I perform the aformentioned connection in a way that preserves the shape shown in the first picture, i.e. in a way in which the extension of the the object stays in the plane defined by the original line etc.?
I attached a blend-file of this minimal-example:
F
(thanks to your comment below @Lukasz-40sth post), could you explain for a beginner how to do this? More precisely what exact do you mean by "apply roation and scale"? $\endgroup$ – DonkeyKong Jun 19 '17 at 14:12