Does blender support parent relative coordinates? How do I set an objects position relative its parent?

I am setting the coordinates of the ship (being a child of the bottle) to 0 0 0. Trying to change transform orientation of the 3d view gives no change, the ship goes to origin in any case.

ship in bottle

  • $\begingroup$ You want the ship to stay in a bottle? $\endgroup$ – cgslav Jun 19 '17 at 6:15
  • $\begingroup$ I want to view/set the ships coordinates relative the bottle. $\endgroup$ – Anders Lindén Jun 19 '17 at 6:23

You can use Alt+O to setup 0,0,0 coordinates at parent location.

enter image description here

The operator is called Clear Origin, for 2.8+ you can access it from the 3D View header menu under Object > Clear > Origin.

| improve this answer | |
  • $\begingroup$ Which software did you use to create that presentation? $\endgroup$ – Anders Lindén Jun 19 '17 at 10:49
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    $\begingroup$ @AndersLindén it's byzanz with custom script from here. Keypad is KeyMon $\endgroup$ – Crantisz Jun 19 '17 at 11:13
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    $\begingroup$ What about rotation? $\endgroup$ – Anders Lindén Jun 20 '17 at 15:57
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    $\begingroup$ What's this called? It would be nice to have a name for the "alt O" procedure so I can find it in menus. $\endgroup$ – foobarbecue Mar 1 '18 at 16:14
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    $\begingroup$ @foobarbecue Clear origin $\endgroup$ – Crantisz Mar 1 '18 at 16:15

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