My Skill level: Beginner I am sure this issue is due to my skill level and it is easily achievable. I was able to do this in Parametric modeling software like Solidworks.
I was wondering if it was possible to do the following in an easier fashion:
Think of the formation like "Coastal Columnar Basalt".
I had a large amount of patterned objects I wanted to displace to a curved surface.
What I tried:
- Particles on surface (Hair): The issue here is since the surface is curved, the vertices and faces in orthogonal view are not evenly spaced. This causes a lot of gaps between the objects.
What I am doing currently: I have the tiled objects and the surface in the scene and I am manually moving each object up till it touches the surface. I have close to 80000 objects :(