1
$\begingroup$

In Blender, we have an option to make Blender camera to be a stereo system. I found this post very helpful in getting the camera parameters (including intrinsic and extrinsic parameters). Yet, the post is mostly for monocular camera. I can assume that in Blender stereo system, the 2 cameras are cloned from each other, hence exactly the same intrinsic parameters. So there left the extrinsic parameters.

Basically, I need to find a transformation 3x4 matrix R*T that transform a 3D point in 1 camera coordinate (usually the right one) to the other (usually the left) in a stereo camera system.

$\endgroup$

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.