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When I try to rotate and scale the texture in the mapping node it only changes the color of the texture.How can I fix this?

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  • $\begingroup$ You're providing image texture as a vector coordinates for the mapping node, it won't work correctly. $\endgroup$
    – Mr Zak
    Jun 8, 2017 at 19:47
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    $\begingroup$ The right order for the nodes is Texture Coordinates->Mapping->Image Texture->Shader Color $\endgroup$
    – user1853
    Jun 8, 2017 at 20:16

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You need to switch the order of the nodes. "Texture mapping" needs to go before "image texture"

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