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In cycles I have imported an image as a plane. I've added an object to it and the default lamp. I see shadow from my own object onto the object itself but my object does not have any shadow on the plane/image/texture.

If I select the object and the plane the Cycles settings have for Ray Visibility everything turned on.

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    $\begingroup$ could it be just too light to see it? can you show your setup (scene, light, nodes)? ON a simple test setup (cube, image imported as plane, standard lamp, it works...) $\endgroup$
    – m.ardito
    Commented Jun 7, 2017 at 15:48
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    $\begingroup$ Found the problem! My image as a texture was imported with emission (material -> surface -> emission) but I have changed it back to (material -> surface -> Diffuse BSDF) and it works now ;-) thanks! $\endgroup$
    – juFo
    Commented Jun 8, 2017 at 6:42
  • $\begingroup$ Your comment about Diffuse BSFD just solved my issue with shadows on the texture that I was fighting for 2 days $\endgroup$
    – Anonymous
    Commented Oct 9, 2021 at 15:42

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