I have searched the forums some and am still coming up short on fixing my issue :(.
I am just getting back into blender after a few years break and have already hit a snag.
To the point.
I created a character/walk cycle and set up a scene. I can render out a still image perfectly fine, but when I try to render out the animation, I only get gray images.
Above shows the image in object mode/rendered mode/ and the little OpenGL render active viewport button. I also have tried to show my settings and outline as best as possible.
Below is a split image. The top (red outline) is when I render out a still image (I stopped it mid render, just showing that it works fine) and the bottom part of the image shows when I try to render out the animation by selecting the animation button.
I have gotten the animation to render by impending the file in a new blend file, but would like to know how to fix it instead. I looked back at my earlier saves and they too are having the issue. I'm completely lost and would appreciate the help so much! I thank you kindly!
I also made sure there were no hidden objects that were blocking the view and made sure the clipping distance was completely fine for my setup.
Added the .blend file