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Im trying to mod a model for a game. Theres no way of editing the position in space in the game, so I need to basically copy the position of the center of mass of the old object to the new one. Is there a way to do this?

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Never mind. I got it. Cursor to Selected, then Center to Cursor.

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  • $\begingroup$ Could you please elaborate a bit on how you solved it? What mode you were on, what keyboard shortcuts you used? $\endgroup$ – Duarte Farrajota Ramos Jun 6 '17 at 4:52
  • $\begingroup$ In object mode. I put all models in their respected spaces that I needed them to be in. I then selected the object that I needed the "center of mass from" then did cursor to selection on that object (shift S), then I selected my new object that I needed with an offset center of mass, and then use (Ctrl+alt+shift+c) to then do origin to 3d cursor. Now when i put the model in game, it will be in a new position which fits further away then the original shape did. $\endgroup$ – tidiestflyer Jun 7 '17 at 7:25
  • $\begingroup$ Nice, could you edit your question and add those detail there, please. $\endgroup$ – Duarte Farrajota Ramos Jun 7 '17 at 12:51

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