So, I wanted to create a scene with smoke, but this time to render with my AMD GPU. As I saw in the "feature comparison" chart, it SHOULD be supported for AMD by now (2.78). What is happenning to me, the smoke is not rendered AT ALL. Not a single bit of it. With CPU, it would take about 6 minutes/frame for a 30 frames/second, 11 minutes long movie. It would take for ages to render it all in CPU, so that's why I want it so badly with GPU rendering. I could spare 60-70% of time with GPU, according to simple image renderings, with no smoke, so it should be the same case with smoke too. So to be clear: CPU render works 100%, so material setup must be good. In the same time, GPU render simply hides the smoke completely, which is quite annoying. I am using Cycles.