WalkLoop1End pose markers; When I play the animation from the beginning, the full 150 frames are played, following which the animation jumps to
WalkLoop1Start and loops between those two pose markers indefinitely.
I would like to have a similar set-up, but I have been unable to find the right buttons to do such a thing. Looking at the example does not help, as creating the pose markers is not the issue; Telling the animator to loop between them, is.
Please note that I am NOT talking about the NLA Editor cyclic extrapolation functionality; this .blend file uses none.