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thanks for support in advance. while rendering in cycles the SHADOW of GLASS material is sparkling. Setting sun, but always the shadow looks like thousand stars. How do I create a black shadow and stop sparkling from GLASS material?

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    $\begingroup$ Can you show images that illustrate what you are getting, and a reference image what you are trying to achieve? $\endgroup$ – cegaton Jun 2 '17 at 22:56
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Give this a try in the cycles node editor and see if it works for you.

This was taken from the following forum which should give you some assistance

Blend Artist Glass

Cycles Glass

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