I want to add different clothes to imported character models with python. I read a similar question about cloth-modification to fit a character model here, but it seems this modifier can't be used with blender python. Is there any way where I can automatically add locally stored clothes-objects to imported character models and make them fitting well via python? I am using MH for the character modelling, but it seems adding clothes can't be scripted there, so I guess blender is where this step needs to be done.

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    $\begingroup$ Please elaborate why you think that the you cannot use modifiers within blender python. Do you have example code that does not work? $\endgroup$
    – J. Bakker
    Commented Mar 5, 2018 at 15:38

1 Answer 1


Well, i don't know what modifiers you mean, but a common way is to create the Basic shape of the cloth around the Body. After that's done you add a subsurface and a shrinkwrap mod. Now switch to edit-mode and play around with the modell untill most parts of the cloth fit to the Surface of the character. Now you add a solidify mod. Now you should have a simple cloth-part fitting onto your mesh. For more a more detailed explanation check this out:


Hope I can help you...

  • $\begingroup$ Thank you a lot for this answer K.Ueltzen. This is how I want to do it, but in my case I want a script that does exactly these things. There seems to be a feature that tracks what you do and you can create a script from it, but that doesn't seem to work that well. So still I am looking for some way to get this workflow automated in a python script. $\endgroup$
    – mlang
    Commented May 26, 2017 at 16:17
  • $\begingroup$ If the add on you have doesn't work you should contact the developer. $\endgroup$
    – K.Ueltzen
    Commented May 26, 2017 at 19:05

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