I've made a simple rigid body simulation and when I try to render it, it does not work. It gives the same results as if there was no camera, however I replaced a camera with the new one but the problems remains. Here is the picture:
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$\begingroup$ Possible duplicate of Object visible in preview disappears when I render $\endgroup$– user1853Commented May 22, 2017 at 1:11
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$\begingroup$ Not the case, I have way more objects than you can see here, those are enabled, even if they were disabled it would render a dark scene instead of something what has been rendered in 0 seconds $\endgroup$– wudenCommented May 22, 2017 at 1:12
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$\begingroup$ If that is not the case please go through the answers in this post: blender.stackexchange.com/questions/67490/… $\endgroup$– user1853Commented May 22, 2017 at 1:13
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$\begingroup$ If you have more information please edit your question so that you can get better asnswer $\endgroup$– user1853Commented May 22, 2017 at 1:14
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$\begingroup$ I have solved the same issue baking the simulation in the scene properties $\endgroup$– bonalex01Commented Jun 22, 2020 at 20:05
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