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I've made a simple rigid body simulation and when I try to render it, it does not work. It gives the same results as if there was no camera, however I replaced a camera with the new one but the problems remains. Here is the picture:

enter image description here

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  • $\begingroup$ Possible duplicate of Object visible in preview disappears when I render $\endgroup$
    – user1853
    Commented May 22, 2017 at 1:11
  • $\begingroup$ Not the case, I have way more objects than you can see here, those are enabled, even if they were disabled it would render a dark scene instead of something what has been rendered in 0 seconds $\endgroup$
    – wuden
    Commented May 22, 2017 at 1:12
  • $\begingroup$ If that is not the case please go through the answers in this post: blender.stackexchange.com/questions/67490/… $\endgroup$
    – user1853
    Commented May 22, 2017 at 1:13
  • $\begingroup$ If you have more information please edit your question so that you can get better asnswer $\endgroup$
    – user1853
    Commented May 22, 2017 at 1:14
  • $\begingroup$ I have solved the same issue baking the simulation in the scene properties $\endgroup$
    – bonalex01
    Commented Jun 22, 2020 at 20:05

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