I have a 2D vector image that I converted into a mesh with some thickness in blender. Is there a way to animate fire that flickers in the shape of that mesh? I'm basically trying to create something like this, just in a different shape.
Ive tried different smoke/fire tutorials, but the I can't get the fire to not expand and rise. I need it to just flicker at that size and volume.
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$\begingroup$ hi, have you also seen tutorials like this one? youtube.com/watch?v=ChUkVRD_UzM (just one of many found with a simple search) or, try to share your current setup, and results, so that people can comment and correct those... $\endgroup$ – m.ardito May 21 '17 at 8:11
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$\begingroup$ anyway, controlling the "flame rate" value of the emitting object (docs.blender.org/manual/en/dev/physics/smoke/types/…) seems the best option, see also this answer blender.stackexchange.com/questions/7409/… $\endgroup$ – m.ardito May 21 '17 at 11:05
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$\begingroup$ Thank you for the resources! I'll check them out and see what I can do. $\endgroup$ – CPLTarun Jun 9 '17 at 20:11