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I am used to being able to reset my perspective/3D views.

In Fusion 360 e.g. you can click the cube's corner to get back "home". And I want the same functionality in Blender. (Not the cube...)

Is that possible in vanilla Blender or is there really just some hackish add-on from 2014 made for Blender 2.69???

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  • $\begingroup$ None of them does what this script executed in a Python console does. But I'd like to know whether that is now in 2017 possible without using scripting or an add-on... $\endgroup$ – marcus May 18 '17 at 6:31
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    $\begingroup$ I guess you already saw this answer blender.stackexchange.com/questions/822/…. I understand, and may agree, but if you wish to be standard blender feature, you should issue a feature request (see wiki.blender.org/index.php/Dev:Doc/Contact#Requesting_Features), this place is to only help with the existing... another (ugly) workaround is to save the file, open a new one, then reopen the previous file without loading the ui... $\endgroup$ – m.ardito May 18 '17 at 6:57
  • $\begingroup$ Okay, thank you. Just asking, because I thought maybe I am just not seeing this now existing functionality... $\endgroup$ – marcus May 18 '17 at 7:53
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    $\begingroup$ Not sure what exactly would you like to do, maybe you can get kind of resetting by pressing Numpad period button and e.g. Numpad 1 to enter front ortho view. Then by clicking MMB to pan the view it will start from that position. $\endgroup$ – Mr Zak May 18 '17 at 9:03

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