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I'm trying to make a robot with legs like a scissor lift, so that it can stretch up. I'm using constraints to control the legs stretching. the rotation is controlled with a copy rotation constraint and the position is controlled using a transform constraint. (left unstretched leg, right stretched leg)

enter image description here

The problem lies with when the leg is bent as the scissor lift part does not rotate correctly. the bending was done by rotating a parent (left pic). another problem is when bones are applied to the mesh, the positioning and rotation gets messed up (right pic)enter image description here

i think the issue could that i should have applied the constraints after the parenting and bones or there is something i'm missing.

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  • $\begingroup$ Did you ever figure it out? I am in a similar boat. $\endgroup$ Nov 22 '21 at 22:03

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