I'm relatively new to Blender (self taught using these forums) but I've encountered a problem I can't seem to solve.
On the image below I've tried modeling a sliding button, and applied a Subsurf modifier to smoothen it, to keep the bottom part planar I've set the edge crease of the edges seen purple to 1.
I've tried solving it by replacing my creased egdes by egde loops close to eachother but got somewhat of the same result. How do I scale a group of edges of wich some are creased and some are not without distorting my overall shape ?
Thanks in advance :)