I cannot find a answer to my problem.
The armature-animated model interacts perfectly with cloth physics, but will not interact with a physics-based cube. I cannot find a answer to this problem. Please help.
Cube: Active + Dynamic
Cloth: Active + Dynamic
Model: Passive + Animated
For some reason the cloth hits the cube but not the model itself. Why?!
I just want the model to be able to push the cube off by turning.