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i am new on Blender and i have been modeling a sofa with pilows. Just wanted to create some creases on pillows. But when i try that, it sculpts as pixeled and two lines although i want it one unlike in some tutorials. I put the following picture to show it. How can i fix it ?enter image description here1

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  • $\begingroup$ Does this help? blender.stackexchange.com/questions/72582/… $\endgroup$ – Ray Mairlot May 14 '17 at 13:20
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    $\begingroup$ Two lines because of symmetrizing like already suggested, pixelated because of too low geometry resolution. Either increase amount of subdivisions or if they're already high zoom in a bit to model and decrease size of the brush. $\endgroup$ – Mr Zak May 14 '17 at 13:57

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