How i can do this in blender render...


my particles go all crazy,

I have a empty that is the father of the star and planes that drop particles that makesthe tail of the star... following a path... but the tail of the shooting star is baaaad its posible to do this in blender?

Thks for ur help


1 Answer 1


Final result:


Particles settings:

In this example Particles Emitter is small IcoSphere following spiral Curve.


Brownian - will scatter particles.

Damp - will keep them together.

Gravity - well, will make them less influenced by gravity :)

IcoSphere.001 - is our Particle Object.

Try them out to get desired result. (Constant rewinding video on YouTube is not my strong side.)

Particle Object material:


To the Particle Object (in this case IcoSphere.001) you will want to assign Particle Info node and change color of them by their Age, or read more here: How do I get particles to change color over time?

Math node > Divide allows you to change how quickly this change will be and ColorRamp gives you colors.

Blend file:

  • $\begingroup$ THKS :) a make some changes. you put the material in cycle. I change the sphere for only 1 vertex and put it halo size .040 and now its a tiny point and now i can render it with blenderrender and not cyles $\endgroup$
    – Raraki
    May 13, 2017 at 0:20
  • $\begingroup$ I didn't knew that you were making it with Blender Render, but I'm glad you've worked it out. $\endgroup$
    – cgslav
    May 13, 2017 at 0:27
  • $\begingroup$ :) its ok, no problem. thks $\endgroup$
    – Raraki
    May 13, 2017 at 0:33

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