I am a newbie to Blender, I have followed a tutorial (Blender Guru) on how to make a water simulation. The water has a dark outline instead of being completely clear!
I have set this test render on 20 samples. What have i done wrong? The background is the lighting so maybe the background needs to be brighter/darker?
Is it supposed to be like this? Any help is appreciated!
This was made in cycles render engine, the final render will be on 450 samples..
set my enviernmont texture and used the background as the texture. how is this?