I'm trying to work with physics using an imported .SVG file (tried several files). Steps followed:
- Imported an .svg
- Extruded the .svg
- Converted curve (svg file) to mesh
- Created a plane.
- Applied 'rigid body tools' to plane -> Passive
- Applied 'rigid body tools' to svg -> active
- Created and applied 'rigid body tools' to cube (for reference/test purpose).
The result is this: https://www.youtube.com/watch?v=AAHoA264mW8
Why doesn't the imported .svg collide correctly?