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How do you get a glittering effect when navigating inside a 3D-view as shown here SketchFab Post ? As you can see, for some reason the particles around her appear when in motion & almost disappear when stopped. I am just looking for the basics, don't need a highly detailed description.

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  • $\begingroup$ you need glittering material? or $\endgroup$ – atek May 10 '17 at 5:44
  • $\begingroup$ There are particles that get brighter during motion and all but disappear when the 3D-view is at rest. Giving it a Japanime magic effect. $\endgroup$ – Christopher Tiller May 10 '17 at 7:18
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    $\begingroup$ Those particles only appear brigther at movement, because the render has not anti aliased them at first. $\endgroup$ – Leander May 10 '17 at 7:26
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It's very easy,

  • Go to the compositor
  • Make sure you check use nodes
  • Add a glare node in between "render layers" and "composite"
  • Set it to "fog glow" and try various settings till you get desired effect(s)
  • "Threshold" controls pretty much how much glow there is
  • The lower it is the more glow
  • "Size" controls how blurry is the glow
  • I normally use only those two settings

Voila !!! Magic lights.

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