I want to morph a mesh into another, using shrinkwrap modifier. See below in the scripture; my goal is to morph the half cricle into the triangle:
So I added a shrink wrap modifier to the half circle mesh and choosed the triangle as the target.
It's not quite perfect with basic settings of the modifier. So I tried to tweak it by scaling the half circle in edit mode:
But it's even worst...
I've tried to move vertex one by one, but I gave up as it's very difficult; I've also tried to play with all the settings of the modifier, but I can't get the result I want.
So I'm asking for help to discover how I can perform that morphing. Thanks a lot for your answers!