I use Blender 2.69. When I create a closed curve (for example, a circle) and make it 2D with the properties editor, it becomes filled.
Since I work with backface culling on (because of the application of the objects I make), only one of the sides is visible. In the case of a just created circle or a figure imported from SVG, it's the bottom side. In the latter case, it is especially annoying, because the figure appears mirrored.
Is there a simple way to flip the face (similar to flipping the normal for a mesh face) so that it shows on the opposite side of the curve?