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I would like to adjust the camera view, so I press the CtrkAlt0 to switch to the camera view window, then I try to adjust the camera window.

this is the screen shot before I try to adjust the camera view

Then, I press the G key, and try to move the view window up or down, but finally, I see that all the objects were moved, not the camera view itself:

all the objects were moved and they get separated

What causes this behavior?

BTW: I have just tried a very simple blender file (which only contains the default Cube, and I can correctly move the camera view), so are there some settings wrong in my first case? Thanks.

Edit: test blend file

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You had "proportional editing object mode" enabled. Toggle it off and it should work as expected.

enter image description here

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  • $\begingroup$ Dear user2859, thanks, this did fix my issue. I found that this option my be enabled by hitting the O key by accident. $\endgroup$
    – ollydbg23
    Mar 21 '14 at 14:24

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