How can I rotate a Hermi light source so that it shines towards a specific object or the location of the 3D cursor?
Bonus if the light source adjusts its orientation if I manually move the tracked object.
It don't have to work for animations, I've got only a static scene.
I already tried the Object Constraints "Track To" which was mentioned in a similar question but I have to choose between X, Y, Z axis but I want all three?! Am I just using it wrong?