Can someone teach me how to set up a object that simple moves foward and baunces in reflection whenever it hit a wall. much like a bilhar ball or the green shells from Mario Kart. I tried using softbody physics with elasticity but it is too buggy especially in fast moving objects, I need precise mirror reflected baunces.
Maybe with a script that captures the normal of the wall and the angle of the object. It's much like a specular vector in the pic, but instead of the light I need to make this with the object's tragetory. Unfortunately I don't know programming. Help?