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In Cycles, I have painted some textures onto my UV map like below:

enter image description here

While in Texture Mode I can see the paint applied.

enter image description here

But when I go to render mode, they do not show.

enter image description here

My nodes are setup as follows:

enter image description here

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First of all, always Save All Images in Slots tab (Texture Paint mode).

Secondly, Save or Pack as PNG texture in UV Image Editor before closing Blender.

enter image description here

Images used in blender must exist as a file somewhere on the computer (or network). Saving the images will do that.

By default blender reads the images used from the place where they are saved. To make the .blend file self contained, with the images included within the project file, then pack the images

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