would like to ask the community about 1 single simple question. Was trying to find my own answers, but few that I have found, somehow, sent me to same solution that I was trying over and over, perhaps the Blender +2.7 has changed compared to the old answers and videos that I have found .. don't know, that is why i am here.
My question is: - is it possible to bake texture/s in cycles render without any external light influence and the textures should be acceptable visible? (all are dark for me since I don't use external light).
I would like to know this because I don't wish to have any type of shadows over my texture when I port it to an engine and inside the engine I will give the light to it. If there is a solution to this but might take to much text to write it down then either pm me or forward me to a good video/text. If the question is not clear and needs more specification then let me know, I will try to reformulate it.
Thank you in advance.