When I tried rendering the scene with white background in filmic blender, I'm getting grey coloured background. But I'm able to achieve this with standard colour management options.
P.s: I have edited light source to match the filmic blender.
When I tried rendering the scene with white background in filmic blender, I'm getting grey coloured background. But I'm able to achieve this with standard colour management options.
P.s: I have edited light source to match the filmic blender.
Filmic blender uses a different scale than sRGB, it is designed for a much wider dynamic range, so to get white it is necessary to increase the intensity of the light for that background.
The standard sRGB transform will display "white" when the scene values reach a value of 1
Using the filmic blender transforms, you need a much higher value. "White" is at a value of 16.19.
To visualize how the scene referred values are being mapped using the filmic blender you can use the false colour view transform.
To understand what filmic blender does and how it maps the scene's values to the displayed image please read the following link: Render with a wider dynamic range in cycles to produce photorealistic looking images
This compositing node setup produce 100% white on transparent channel with filmic color management:
Note that in the color balance node, "Correction Formula" has to be set to "Offset/Power/Slope (ASC-CDL)" and also the grey scale faders all have to be set to 100% white.