I'm trying to make a holographic representation of one of the models I made. However, I had the problem of the final render and the preview being drastically different.
Bottom right is preview and top right is render
I later found that the problem was to do with the subsurf modifier I had on the block and the blades. At this point I had it set to adaptive on the render. So I figured I had to change that to the level I had it on the preview.
Again there was a problem. They were not the same so I thought I had to lower it to fix. However, I could only get bad results on the blades.
So my question is how can I make the final render wireframe look like it does in the preview?