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my user perspectiveI am new to blender. I am trying to build a 3d plane game. The attached picture is my user perspective. I want to make the camera view everything inside the red box. How do i do that? Also my sky dome is not showing in my camera view.

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  1. Press Ctrl + Alt + NumPad 0 to move the camera to the current perspective view.
    1. Select the sky dome, change to edit mode and press A to select all faces, next press Ctrl + Shit + N to flip normals to inside.
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