I'm trying to model, rig and animate simple FPS hands (hands only, no body). I have the guns all set up and animated and I just have to do these hands.
I've rigged it and edited the weights a bit, but when I move the bones in the arm, the arm itself moves perfectly fine but the "clothing" I've put on them doesn't follow the arm right, it rotates slower than the arm and falls behind, and also scales smaller as the arm moves.
How do I solve this? Thanks
Blend file included https://drive.google.com/open?id=0B3g6-EZ98ikrS2c0am42VTNwYjg