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Here I am sculpting in sculpt mode enter image description here

But for some reason when I go to object mode, the object starts to stretch some parts-enter image description here This is how it looks in edit mode-enter image description here

If anyone could help, I would really appreciate it!

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It could be due to the shading in different mode. I suggest to switch to sculpt mode and smooth out these areas and then come back to object mode.

You can also have a look at these areas in edit mode and you will see if there are distortions.

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    $\begingroup$ It doesn't show anything in edit mode, and when I try to smooth it out, nothing really changes in object mode... $\endgroup$ – user34513 Apr 12 '17 at 19:21
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    $\begingroup$ When I look at the image you posted in edit mode I can see N-Gons, get rid of this. If you don't know how to avoid n-Gons search here for this topic, it's a common topic. $\endgroup$ – Jayanam Apr 12 '17 at 19:24
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I figured out the problem... I am using a multi resolution modifier and had it turned on to only 1 (preview). When I change the preview to 2 everything is back to normal!

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