I have set scene/ end scene actuators set up to end one level and start the next, it ends the current scene but doesn't bring up the second. Instead the camera views the world background colour as if the camera is not positioned correctly on the second level. When viewing camera view on this level it shows what i would like to see. I am very new to blender and imagine i have missed something really simple. Any help would be amazing!
The first image is of the camera view when playing Game Over scene. The second is the scene/camera view brought up when the player fails (this should be what is shown in the first image but looks like the camera is zoomed in?.