I spent a lot of time making custom sculpting brushes that use textures with different settings. I assigned all of the textures a fake user. When I saved my file and reopened it all of the textures I loaded for my brushes where unloaded. How do I make reusable brushes in blender? Thanks.

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    $\begingroup$ Did you packed them to the blend file? File > External Data > Pack all ... $\endgroup$ – cgslav Apr 12 '17 at 0:03
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    $\begingroup$ Images have to be packed to be kept in file, unless you are saving them in the same location and using relative location. Packing is best. $\endgroup$ – Craig D Jones Apr 12 '17 at 0:53
  • $\begingroup$ Save data block even if it has no users. press the F for every brush then save. $\endgroup$ – nulus Oct 9 '17 at 22:05

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