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I spent a lot of time making custom sculpting brushes that use textures with different settings. I assigned all of the textures a fake user. When I saved my file and reopened it all of the textures I loaded for my brushes where unloaded. How do I make reusable brushes in blender? Thanks.

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    $\begingroup$ Did you packed them to the blend file? File > External Data > Pack all ... $\endgroup$
    – cgslav
    Apr 12, 2017 at 0:03
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    $\begingroup$ Images have to be packed to be kept in file, unless you are saving them in the same location and using relative location. Packing is best. $\endgroup$ Apr 12, 2017 at 0:53
  • $\begingroup$ Save data block even if it has no users. press the F for every brush then save. $\endgroup$
    – nulus
    Oct 9, 2017 at 22:05

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I finally figured out why the icon paths are being lost, follow all the steps you're doing so far and then;

  1. Save the blend file to where your custom brush Icons folder is (in my case I am modifying my startup file so I've put my custom brush Icons folder into %APPDATA%\Blender Foundation\Blender\2.90\config)
  2. Then do File > External Data > Make All Paths Absolute.
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