I made a regular polyhedron - let's say a octahedron - and (again for simplicity) a pyramid whose base face is congruent to the face of the polyhedron.
Now my question is: How can I "glue" a copy of the pyramid on every face of the tetrahedron? (such that the tip is pointing outward?)
Here an example of the two example objects (on the left) and the "desired" result (on the right), but in this one I attached the pyramid manually (very badly, as you can see). They point in all kinds of directions, but not really away from the octahedron.
I tried finding suitable modifiers, but without success.
PS: I'm aware of this question but that does not apply here, as the actual objects I want to glue to the faces are a little bit more complicated.
EDIT1: I just found the Object > Duplication > Faces
menu which is getting me a step closer, but then then all duplicates are still facing the same direciton as the original.
EDIT2: Using the Duplication > Faces
method the spikes still do not end up in the correct orientation as I stated already in EDIT1. It looks about like this now (I enlarged the octahedron just just to separate the pyramids a little bit):
EDIT3: It seems I can do it with the generic objects, but not wich my own. I added a file: In this case the "cut of cube" should be placed on the faces of the tetrahedron. The cutting plane on the cube exactly matches the faces of the tetrahedron: