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This small chair pad (it's a metal bar stool, Ikea) broke and I thought I would use this as a good first Blender project.

My question is which way to build something like this? Starting from a solid rectangular prism and then creating holes, or by a flat base, and then extrude and cut the circular profiles?

I have limited experience with Sketchup, but very little with Blender Than you, Max

enter image description here

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  • $\begingroup$ As it stands this question is too broad, please edit it and try focusing it on specific parts of the workflow you find yourself stuck in. I'd research hard surface modelling and avoid going the tempting easy way of the Boolean Operations. Since it is a symmetric shape a Mirror Modifier may help. $\endgroup$ – Duarte Farrajota Ramos Apr 6 '17 at 23:08
  • $\begingroup$ @MaxM do you want to 3D print this element? $\endgroup$ – cgslav Apr 7 '17 at 18:38
  • $\begingroup$ Yes, this is to be 3d printed. I understand that my question is not very specific, but that is exactly the question I want to ask. When I start working on it, I may have more specific questions​, but for now it's more about the design approach. $\endgroup$ – Max M Apr 8 '17 at 1:14
  • $\begingroup$ Check this tutorial of blender guru 4 parts: youtube.com/watch?v=yi87Dap_WOc and if you are going to 3D print it's ok if you got parts that overlap though it's better if you model it right without using the Boolean modifier $\endgroup$ – Mark Aug 12 '17 at 23:57

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