I'm doing an interior scene with Blender and Cycles. Scene has set following setup: Three tall windows. Each window has a portal and the light in the scene comes from a HDRI environment texture. The camera is places far in the room and pointing towards the windows.
My question is a little bit complicated, because I'm looking for an effect, that I don't know the english word for. When I look at other renderings and real photos i catalogues the sun is so bright and so much light flows through the windows, so the things in the background outside of the windows is almost unvisible.
How can I achieve that in my scene?