Using python, I remapped some images using
image.user_remap(new_image). The images are assigned correctly, but the user count is wrong.
How can I force to check if an Image really has users without restarting the file?
Currently it is somewhat random which Images are
image.users==1 and which don't. Some which are actually used return
0 and other which don't return
If I save the file like this and restart, actually being used images will be missing, leaving unassigned UV textures in my mesh. However, activating every Image will set
1, regardless of wether they really have users or not. This way
image.users will be correct after saving and restarting, but I need to rely on this data without restarting Blender.
Please see the attached file. After running the script, user counts will be wrong. Wrong Images will be deleted after restarting. https://www.dropbox.com/s/4jywkbwadnnqgl4/Test2.blend?dl=0
Here is a list that shows which images I wish to keep and remove.
Kept images (old name new name) CrackedSand2.tga.001 crackedsand2.tga Desertrocku.tga Desertrocku.tga Desertrocku2.tga.001 desertrocku2.tga G3_Desert_Rock.tga G3_Desert_Rock.tga G3_PlainSand_02.tga g3_plainsand_02.tga G3_PlainSand_Blut.tga G3_PlainSand_Blut.tga G3_PlainSand_Blut2.tga G3_PlainSand_Blut2.tga ROCK6.tga ROCK6.tga ROCK6u.tga ROCK6u.tga SandDunesBig.tga SandDunesBig.tga Removed images G3_PlainSand_02.tga.001 G3_PlainSand_02.tga.002
Pattern: Remove ".001" etc. suffixes. Note that the case is supposed to be set to lower case for used images after line #20, but this fails to work correctly because the user count is wrong already.