I'm currently working on a scene containing 1000+ objects which all need to be set to a different draw type to save on computationally expenses in the viewport. But doing this for every object separately is really tedious.
Therefor I'm wondering if there's a way to change the maximum draw type of multiple objects simultaneously. Preferably only the selected objects.

enter image description here


Just right click on the "maximum draw type" list and choose the "copy to selected" option:

enter image description here

Note: this function is available in many contexts (not all).

Additional information:

As said Duarte Farrajota Ramos in the comments, you can use the Alt key whilst clicking on/choosing the wanted 'maximum draw type'. And that will apply it to all selected objects without using the menu indicated above.

But this Alt key won't work here if you have the 'Emulate 3 Buttons Mouse' in the user preferences (which allows to use the alt key to replace the middle button features, if you are using a track pad for instance).

  • $\begingroup$ Thank you for your clear answer! I totally forgot about this feature. I now have my scene optimized in a couple of seconds instead of the expected hours! $\endgroup$
    – Delagone
    Apr 6 '17 at 14:29
  • 3
    $\begingroup$ You can also keep Alt key pressed while changing values to apply to all selection $\endgroup$ Apr 6 '17 at 14:49
  • 2
    $\begingroup$ @DuarteFarrajotaRamos, you're right. Just for information, if you have 'emulate 3 buttons mouse' in your settings (as I have) this will not work (as 'alt' is unavailable because of that). $\endgroup$
    – lemon
    Apr 6 '17 at 14:54
  • 1
    $\begingroup$ Didn't know that,never used Emulate 3 Buttons Mouse feature myself, but nice to know. Maybe add those to your answer as well. $\endgroup$ Apr 6 '17 at 17:42

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