I've been trying to make hard noise like in Blender Internal,but I'm clueless as how to do this in Blender Cycles. I want to harden the noise to create the glossy surface to the plastic like in Five Nights at Freddy's.
I've tried with a ColorRamp to replicate the image above,but it didn't work and ended up looking like the image below. And I've seen TayTay's tutorial but I didn't like how it turned out because it didn't look accurate. Can someone please help me? And to those of you who can,I'll give you a big,fat thumbs up.