I want to unwrap the plane on the mesh to make spider net on the face and later on body.
Before i ask a question i tell you what i tried. With the single vertex, with the curve line and now with the plane. I have taken the plane and sub divided by 30 and i added Subsurface modifier to get more sub division.
I added the Shrinkwrap modifier to it. The plane got shrink good way on the face that is to the lips nose but problem on the neck and the head side.
Whats going wrong with the shrinkwrap. I have tried the project tried negative positive direction and front back options and nearest surface point keeping the offset 0.01. But did not get the success.
Why the shrinkwrap not wrap good and clean way neck side. Any suggestion and help. Other than making a plane or other modifier may help can suggests. Thanks