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I want to unwrap the plane on the mesh to make spider net on the face and later on body.

Before i ask a question i tell you what i tried. With the single vertex, with the curve line and now with the plane. I have taken the plane and sub divided by 30 and i added Subsurface modifier to get more sub division.

I added the Shrinkwrap modifier to it. The plane got shrink good way on the face that is to the lips nose but problem on the neck and the head side.

Whats going wrong with the shrinkwrap. I have tried the project tried negative positive direction and front back options and nearest surface point keeping the offset 0.01. But did not get the success.

Why the shrinkwrap not wrap good and clean way neck side. Any suggestion and help. Other than making a plane or other modifier may help can suggests. Thanks

enter image description here

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  • $\begingroup$ This is the expected behavior, Blender can't guess automatically how you want to wrap your mesh if it is not roughly following to the underlying surface $\endgroup$ Apr 3, 2017 at 17:51

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What is happening here is the following.

You are using shrinkwrap with the "project" option.

In this case, the mesh is projected along its face's normals (the arrows in the image below)

Even if two points are close (like in -1-), their projection following the arrows (in -2-), makes a larger segment which is cut by Spiderman's face.

enter image description here

To obtain a better result (with less vertices), you should roughly follow the face curvature so that the projection can be done appropriately.

Here is an example:

enter image description here

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  • $\begingroup$ Thanks for replying but sorry im not getting what you mean. Is there any other method which can work and wrap good way. Doing manually will take time. $\endgroup$
    – atek
    Apr 3, 2017 at 17:41
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    $\begingroup$ @ateks, you know... sometimes we try to find the "clever approach" and spend a lot of time on it, but the subject simply needs "ants work"... $\endgroup$
    – lemon
    Apr 3, 2017 at 18:06
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    $\begingroup$ Roughly following curvature like you suggested (i.e. leaving the least amount of work for the Shrinkwrap to do) helped in my case. Thanks. $\endgroup$
    – R. Navega
    Nov 28, 2017 at 0:44

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