First of all, I can't add or delete vertices or change vertex order because otherwise I'll mess up the UV mapping for this mesh, which I can't do anything about because it's applied by an external program (this is a skyrim model, the program is Outfit Studio).

This is what I'm dealing with. The left-hand side of the torso is all in one piece, but for whatever reason the right-hand side is multiple disconnected pieces. The unselected parts are the "seams" where the mesh splits.


This is what it looks like if I select everything.


And then if I apply smooth.


The left-hand side is fine because it's one piece, but if I smooth the right-hand side the pieces of the mesh end up shrinking. How do I get the right side looking like the left side without changing the vertices?

  • 2
    $\begingroup$ That looks like either deleted or hidden vertices. When you say "I smooth" what have you done exactly? $\endgroup$ – lemon Apr 3 '17 at 16:05
  • $\begingroup$ Do you see multiple meshes for that side of the clothing in the top right panel? $\endgroup$ – Jamie Vetter Apr 3 '17 at 16:37
  • $\begingroup$ @lemon control+v — smooth $\endgroup$ – user37661 Apr 3 '17 at 17:46
  • $\begingroup$ @jamie vetter, no it's one mesh that's split up $\endgroup$ – user37661 Apr 3 '17 at 17:47

to me it lokes like you have double Vertices. You should make a copy file (just in case you mess it up) and select all Vertices with 'a' and on the left side you should have a panel (you can let it show up with 't', that's how it workes in blender). Select 'Tool' and under 'Mesh Tools' you should find the option 'Remove:' and there is the button 'Remouve Doubles'.

I hope that should fix it for you. Gr W.Zayde

| improve this answer | |
  • $\begingroup$ OK, W. Zayde is right... the first image shows that you has double vertices and they may be unconnected to the other part... +1! $\endgroup$ – lemon Apr 3 '17 at 18:15
  • $\begingroup$ Is there a method that doesn't involve adding or deleting vertices? $\endgroup$ – user37661 Apr 3 '17 at 20:47

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.